The second strike will only combo against a cornered opponent, but the move makes a great blockstring tool and the second strike works as a frametrap for catching opponents trying to jump or do anything after the first hit. However, the duration and recovery are hefty, so prepare to be jumped in on for free if abused from full screen (Or prepare to eat fullscreen Maiden Masher every time). The second projectile on the D version will travel the full screen.
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